What's new in 2.0
Reblend 2.0 alpha
Reblend is now its own spectral render engine in Blender, next to Cycles.
W1Video · 10 to 15 s · loopA known Cycles scene: switch the engine to Reblend and the viewport renders.
Its own engine
Reblend sits in Blender's render menu beside Cycles, and your Cycles scenes render in it with their own materials and lights. It comes as Reblend's own Blender 5.3 or as an addon for Blender 5.2 and 5.3.

Spectral light
Colors shift under real lamps as they do in a room, gems throw colored fire and paints glow under UV.

Real lenses
77 lens designs with their own bokeh, distortion and flare.
L3Still · 3:2Neon at night with halation and grain.
Film formats and stocks
Real film gates and sensors, and stocks with their grain and halation.
M1Still · 3:2One object in glass, metal, skin, plastic and liquid.
Reblend Surface
One node for every physical material, with presets and one-click conversion from Principled BSDF.
O1Still · 3:2An Octane scene rendered in Reblend as it is.
Octane scenes
Render scenes made for Octane with their materials, lights and camera.