Blender 5.2.2 LTS · Reblend …

An experimental Blender build.

Reblend adds caustics, GPU path guiding and nested dielectrics to Blender’s Cycles renderer. It includes material libraries and the Baryta view transform.

macOSWindowsLinuxRequirements ↘
A cut diamond casting bright caustic streaks into its shadow
Made with ReblendExplore the guide ↗

Rendering and materials

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Christopher 3D’s Reblend video thumbnail, showing two glasses with liquid and ice

Christopher 3D explores Reblend.

Watch on YouTube ↗

Independent development

Who makes Reblend.

I'm Leonid Altman, a designer and the creator of Light Wrangler. With Reblend, I'm working directly on Blender's renderer and materials, bringing the same eye for lighting and detail to the application itself.

Will it work on my machine? Platforms & requirements

macOS

Apple silicon. GPU rendering requires macOS 15 or later.

Windows

64-bit Windows 10 or 11. NVIDIA GPUs, or AMD Radeon RX 6000 and newer.

Linux

x86-64 with glibc 2.28 or later. NVIDIA GPUs, or AMD Radeon RX 6000 and newer.

GPU support varies by feature. Check the guide ↗ for settings and limitations. Reblend is an experimental build; test it with your scenes before relying on it.

Get Reblend.

Get new builds while your membership is active. Keep using the builds you’ve downloaded after you cancel.

Monthly

US$5/month

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Yearly

US$49/year

US$4.08/month, billed yearly

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Renews until cancelled. Checkout opens on Gumroad.

Also available on SuperHive ↗ and Patreon ↗.

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